Debugging / nuked objects spike
Dag-Erling Smørgrav
des at des.no
Thu Apr 2 02:02:29 CEST 2009
Cloude Porteus <cloude at instructables.com> writes:
> Any ideas what would cause Varnish to nuke ~100k objects all at once?
Just a guess: these objects are your hot set, so they're all loaded
within the first seconds of operation, and they all have the same expiry
time, so they all expire within a few seconds of each other.
DES
--
Dag-Erling Smørgrav - des at des.no
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