Debugging / nuked objects spike

Dag-Erling Smørgrav des at
Thu Apr 2 02:02:29 CEST 2009

Cloude Porteus <cloude at> writes:
> Any ideas what would cause Varnish to nuke ~100k objects all at once?

Just a guess: these objects are your hot set, so they're all loaded
within the first seconds of operation, and they all have the same expiry
time, so they all expire within a few seconds of each other.

Dag-Erling Smørgrav - des at

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