Find attached patch to fix bug #972.<div><br></div><div>This disables 304's when we are doing streaming, as we are already commited to stream the object when we get there.</div><div><br></div><div>I guess this is an interim solution, as we would be able to do real 304s also when streaming when the final streaming bits are in place.</div>
<div><br></div><div>Any comments appreciated.</div><div><br></div><div>-Martin<br clear="all"><br>-- <br>Martin Blix Grydeland<br>Varnish Software AS<br><br>
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