Proper cache allocation (nuked objects but sm_bfree)
damon at huddler-inc.com
Fri Sep 9 00:42:25 CEST 2011
Thanks for the explanation. However, I'm still struggling with how to make
sense of the first part of my post. Specifically, how do I know how much of
my cache has been used and how severely under allocated is it? If there is
some memory free, why is n_lru_nuked increasing at a rate of ~50/s?
I have another varnish box with 24GB of RAM and a 20GB cache file with the
varnishstat -1 -f n_lru_nuked,sm_bfree,sm_balloc
n_lru_nuked 11350022 . N LRU nuked objects
sm_balloc 4124241920 . bytes allocated
sm_bfree 17350594560 . bytes free
According to the calculation above then the used memory would be negative.
Am I misunderstanding something?
On Thu, Sep 8, 2011 at 12:40 AM, Kristian Lyngstol <
kristian at varnish-software.com> wrote:
> On Wed, Sep 07, 2011 at 11:46:34AM -0700, Damon Snyder wrote:
> > According to the docs, the key statistic to look at is n_lru_nuked. This
> > value is constantly increasing. Every time you run 'varnishstat -1 -f
> > n_lru_nuked' the value changes. However, the value of sm_bfree seems to
> > always show some space available:
> > varnishstat -1 -f n_lru_nuked,sm_bfree,sm_balloc
> > n_lru_nuked 135193763 . N LRU nuked objects
> > sm_balloc 5468946432 . bytes allocated
> > sm_bfree 2047246336 . bytes free
> sm_bfree is a counter of how much memory has been freed, not how much is
> available. Every time an object is removed, expired, etc, this will
> increase, and it is never reduced. _balloc is the counter part of that,
> and is increased every time something is allocated, and never reduced.
> From these numbers you can calculate how much memory is currently used:
> 5468946432 - 2047246336 = 3421700096 (a little over 3GB)
> However, you don't have to actually do that yourself, as _nbytes is
> doing exactly that.
> An important detail is that the size specified in the -s arguments is
> /not/ the total memory footprint varnish will have. It is only the total
> cache size for actual data, not counting overhead. For Varnish 2.1, we
> know that there's an additional overhead of slightly over 1kB for each
> object stored, assuming 64-bit systems (your millage may vary, but this
> gives you an idea).
> On top of that is a bit of data for things like threads and sessions,
> but I rarely take that into consideration myself as it will be a
> practically constant size measured in MB. Assuming the memory-footprint
> for each thread is 10kB (it's unlikely that it's that large, specially
> considering copy-on-write and whatnot), 1000 threads will give a
> constant overhead of 10MB, so not something to consider.
> However, 10 million objects will give 10GB of overhead, so that should
> be accounted for when you decide how much memory the cache will use with
> -s. Examples I've run with is -s malloc,24GB and -s malloc,28GB on two
> different sites, both running on a 32GB-system but with different
> average object-size.
> Hopefully this helps you figure out what's going on.
> - Kristian
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