Hi<br><br><div class="gmail_quote">On Tue, May 15, 2012 at 4:14 PM, Richard Zuidhof <span dir="ltr"><<a href="mailto:richard@zuidhof.nl" target="_blank">richard@zuidhof.nl</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Due to a bug in 3.0.0 or 3.0.1 we had to switch back to file storage instead of malloc last summer. Until now I had not bothered to change it back after upgrading to 3.0.2 because I thought the increase in efficiency would not matter too much for a relatively small server. To my surprise there was an unexpected side effect. After I switched the config from 2G file to 1500M malloc the number of objects in the Varnish cache increased from 58000 to 115000. Less memory, more objects.Is this by design? Can anyone explain this? <br>
</blockquote><div><br></div><div>-sfile put objects at 4k boundaries if I recall correctly. If you have many small objects the overhead is significant.</div><div><br></div></div>-- <br><img src="http://www.varnish-software.com/sites/default/files/varnishsoft_white_190x47.png"><div>
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